Eli's Ultimate UV Tutorial
I’ve had a few people I talked with about UVs telling me that they didn’t find a tutorial, website that explained everything about UVs. So... I created it!
In this tutorial, we’ll go through various stages from cutting your UVs, optimizing the UV space and how to make it game ready. Every stage is very important, so make sure to save and share it!
And don’t worry : the tutorial isn’t only for Blender users, you can apply this on your 3D modeling software!
Quick note: I'm talking about pixel margin & padding, but the way I explained them is the same as UVPackMaster, but usually, pixel padding is the number of pixels between the islands, and pixel margin is between the islands and the border.
Disclaimer: This tutorial is based on my knowledge & experience. It may not cover everything about UVs. The tutorial will receive updates with time.
You'll get access to a PDF file that contains everything you need to know about UVs for Game Ready Assets!